lefttop righttop
leftborder rightborder
leftborder
Welcome, Guest. Please login or register.
April 26, 2017, 01:57:06 PM

Login with username, password and session length
Recent
[Today at 01:52:24 PM]

[Today at 01:51:50 PM]

[Today at 01:49:07 PM]

[Today at 01:42:17 PM]

[Today at 01:35:17 PM]

[Today at 01:33:36 PM]

[Today at 01:32:09 PM]

[Today at 01:29:09 PM]

[Today at 01:23:21 PM]

[Today at 01:20:38 PM]
Pages: [1] 2 3   Go Down
Author Topic: Shadow War Armageddon- what Kill Team are you planning?  (Read 1788 times)
0 Members and 1 Guest are viewing this topic.
Bloodaxe
librarian




Offline Offline

Posts: 147


« on: April 16, 2017, 12:33:17 AM »

Shadow War Armageddon- What Kill Team are you planning?  Tell a bit about your team, planning, etc.

Im going with Imperial Guard. (dont tell me Astra Militarum !)

Steel Legion

9 members(wish I could have squeezed in 10...)

Sgt with laspistol

5 Veteran Guardsmen with lasguns

3 Specialists with Sniper rifles, toxic rounds and photovisors

Guardsmen work in teams of two or three, Snipers hang back , Sgt. stays by a Sniper or two to give the reroll of 1's.

Most are Cadians with Pig Iron Kolony Militia heads. Snipers are Urban Wars Viridian Snipers.
Logged
Pictors Studio
scientist



Offline Offline

Age: 41
Location: Raritan, NJ
Posts: 313


WWW
« Reply #1 on: April 16, 2017, 06:12:54 AM »

We will probably mod it for Prospero and 30K.  I might even use the Scout figures from the box to do a Ammitara Occult Intercession Cabal which seems like it would work perfectly for SW:A scale and rules and fit in well with the project I'm working on presently for 30K. 

On the opposite side I think I'll have to do a pack of Deathsworn for them to fight against. 
Logged
fourcolorfigs
Supporting Adventurer
mastermind
*



Offline Offline

Age: 46
Location: Steel City, USA
Posts: 1440


WWW
« Reply #2 on: April 16, 2017, 08:14:34 AM »

Warp-displaced Mark III Space Marines. Not sure what chapter yet.
Logged

Scott P.
http://scott-pyle.tumblr.com/
http://www.four-colorstudios.com/


======
"The world breaks everyone, and afterward, some are strong at the broken places."

--Ernest Hemingway
DivisMal
scientist




Offline Offline

Location: Capital of Prussia
Posts: 358


« Reply #3 on: April 16, 2017, 09:55:27 AM »

I have been waiting like 20 years for GW to release new rules to field a Genestealer Cult (in small scales), so that's what I'll be aiming at.

But the true purpose of Shadowwar is to use my grand collection of GW inspired 15mm. So it'll be 15mm Blood Angels, Space Orks, Eldar Strike Force and Genestealer Cult!
Logged

Collecting and always looking for nice people to mmet and play against:
10mm Warmaster/KoW/Warhammer: Empire, Orcs & Goblins, Chaos (WiP)
15/18mm: Genestealer Cult, Space Orks, Conanesque Barbarians, VSF, Pulp
28/32mm: TMNT, Urban Fantasy, Space Hulk/Rogue Trader, Oldhammer
The Voivod
scientist




Offline Offline

Age: 39
Location: Breda, The Netherlands
Posts: 489


« Reply #4 on: April 16, 2017, 10:41:25 AM »

Not sure yet.

I have a load of eldar gathering dust, so maybe some Biel-tan.

I'm pretty sure I'll finally paint up my harlequins.
I don't really have a lot of work to field either IG or orks.
I might even pick up another box of scouts and field them Blood angels, can allways add the to  my army.

I even have a box of dark eldar wytches I was planning to convert to Blood bowl dark elves than might end up as something different now.

And i really want a genestealer cult.

I love the possibilities this new book will create.
Logged

'Mercy? I am far to brave to grant you mercy.'
Major_Gilbear
Supporting Adventurer
scatterbrained genius
*


God-Emperor of Dune

Offline Offline

Location: Birmingham (UK)
Posts: 2315


« Reply #5 on: April 16, 2017, 10:56:42 AM »

Hmm, if I ever get off my arse, I plan either to do either Space Wolf or Dark Angels scouts.

Partly because I already have the models, and partly because it's a great excuse to paint them up! Tongue
Logged

My painting logs: Beyond the Gates of Antares, and Malifaux.
spect_spidey
librarian




Offline Offline

Location: United States
Posts: 132


« Reply #6 on: April 16, 2017, 02:33:29 PM »

I plan to demo this at my local store so I plan to have Space Marine Scouts, Ork Boyz, Cadians, Catachans, and Tau Pathfinders. I will use these since they are the models I currently have.
Logged
Hobby Services
mad scientist



Offline Offline

Posts: 942


« Reply #7 on: April 16, 2017, 03:55:48 PM »

I haven't really looked at the options yet.  Is there (fan-written, no doubt) support for Squats?  Mantic's Forgefathers will do nicely for them.  Ooh, or even better yet, how about a team of Slann braves?  Or Zoat mercenaries?
Logged
Michka
mastermind




Offline Offline

Age: 48
Location: Rockford, Il
Posts: 1458


« Reply #8 on: April 16, 2017, 04:25:29 PM »

I can field a team of Genestealer Cultists right now, thanks to the Deathwatch:Overkill box set. And I have loads of other stuff sitting around collecting dust and looking for paint-love. This would be a great excuse to paint some Harlequins. 

But I'd really love to finally use my Praetorians. They've only seen one battle back in second edition. It was my first game at a store. After some drool-fingered nob knocked them over with his unpainted Tyranids, chipping the paint job on the whole squad, I decided they would never visit a tournament again.
Logged
Jagannath
scientist




Offline Offline

Posts: 427


WWW
« Reply #9 on: April 16, 2017, 08:57:33 PM »

I'm actually quite interested in this - has anyone seen the rule book yet? The download doesn't say what the points value you're working to is - I assume 1000 like necromunda? Also, what are the special operatives? Do I need one of each?
Logged

Hobby Services
mad scientist



Offline Offline

Posts: 942


« Reply #10 on: April 16, 2017, 09:16:52 PM »

I'm actually quite interested in this - has anyone seen the rule book yet? The download doesn't say what the points value you're working to is - I assume 1000 like necromunda? Also, what are the special operatives? Do I need one of each?

From the reviews and gameplay vids I've watched, it's 1000 credits to start, although I suppose you could do larger or smaller to start if everyone's the same.  Special ops are the game equivalent to Necromunda Hired Guns - specialists that you hire for a single game who don't permanently join your team.
Logged
eilif
mastermind



Offline Offline

Location: Chicago
Posts: 1706


WWW
« Reply #11 on: April 16, 2017, 09:25:26 PM »

Squats via the ig list for one off games

For narrative campaign games an inquisition.  Warband

Logged

Chicago Skirmish Wargames:
http://games.groups.yahoo.com/group/chicagoskirmish/
Chicago Skirmish Wargmes, Club Blog:
http://chicagoskirmish.blogspot.com/
Bloodaxe
librarian




Offline Offline

Posts: 147


« Reply #12 on: April 16, 2017, 10:49:17 PM »

I'm actually quite interested in this - has anyone seen the rule book yet? The download doesn't say what the points value you're working to is - I assume 1000 like necromunda? Also, what are the special operatives? Do I need one of each?

Starting teams are 1,000 points. 3-10 members max, up to 20 for Orks. (i think Gene cult is 15)
Starting bands are pretty small 4-7 members.  1,000 points just isnt enough for everything you want!
Special Operatives are like hired guns, 1 promethium cache per game to use them.  You dont have to use them, they are optional.
Logged
Jagannath
scientist




Offline Offline

Posts: 427


WWW
« Reply #13 on: April 16, 2017, 11:44:35 PM »

Thanks both - I'll get browsing, Seems a good excuse to paint up some 2nd edition metals...
Logged
Pictors Studio
scientist



Offline Offline

Age: 41
Location: Raritan, NJ
Posts: 313


WWW
« Reply #14 on: April 19, 2017, 01:00:46 AM »

Now that you guys remind me of it, I'll probably get a Genestealer Cult warband for this too.  I wanted that army when it came out but just didn't have the time/space to get a whole one then.  This will be perfect.  Maybe I'll just get the Deathwatch: Overkill box and build one of them and a Deatchwatch Kill Team too. 
Logged
Pages: [1] 2 3   Go Up
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Tau Kill Team Future Wars fourcolorfigs 9 1877 Last post January 07, 2014, 03:53:56 PM
by matthais-mouse
40K Kill Team Rules? Future Wars Damien 13 1833 Last post May 01, 2014, 10:05:55 AM
by Argonor
(COMMERCIAL) Kill Team Kill! Foxy and her gang are re-released! Commercial Andrew Rae 6 924 Last post October 07, 2015, 07:38:02 AM
by Atheling
Let's Play! - Shadow War: Armageddon Future Wars « 1 2 » Achilles 17 1311 Last post April 16, 2017, 02:18:03 PM
by Andrew Rae
Ash's Shadow War: Armageddon Battle Reports Future Wars Achilles 0 137 Last post April 21, 2017, 01:48:03 PM
by Achilles
rightborder
leftborder
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
TinyPortal v0.9.8 © Bloc
Waltz design by IchBin
Impressum

Valid XHTML 1.0! Valid CSS!
leftbottomborder   rightbottomborder