lefttop righttop
leftborder rightborder
Welcome, Guest. Please login or register.
April 30, 2017, 07:06:23 AM

Login with username, password and session length
Total Members: 6609
Latest: Stan Shinn
Total Posts: 1218225
Total Topics: 94155
Online Today: 350
Online Ever: 697
(July 31, 2016, 10:46:52 PM)
Users Online
Users: 22
Guests: 230
Total: 252
by SotF
[Today at 06:59:53 AM]

[Today at 06:55:38 AM]

[Today at 06:45:22 AM]

[Today at 06:33:48 AM]

[Today at 06:31:24 AM]

[Today at 06:24:27 AM]

[Today at 06:06:04 AM]

[Today at 05:26:42 AM]

[Today at 05:17:04 AM]

[Today at 05:07:14 AM]
Pages: [1]   Go Down
Author Topic: My first band and first solo play of Rogue Stars  (Read 467 times)
0 Members and 1 Guest are viewing this topic.
Supporting Adventurer

Offline Offline

Age: 38
Location: Spain
Posts: 11

« on: April 15, 2017, 05:54:38 PM »

So here is my first two groups, one based in the Star Cops, and their opponents, for the Pirates.

I made a few mistakes, almost all of them at the beggining, I didnt realize that 30xp was the minimun so I created some cops with lower xp, at the end it meaned they were easy kills for the pirates, so I think I will upgrade them later.

As I have seen recenlty Ghost in the Shell movie, the main character couldnt be other than the major Motoko. As second in comand is the detective Deckard, and a bunch of troopers from the Section 9.

The major Motoko:

Detective Deckard:




Heavy Gun:

I user these in the first play I made for Rogue Stars, where a group of pirates has to cross the map, left to right carring 3 cargo container. And the police has to stop them.

The Pirates captain

First Officer

The killer

And some minions to carry the cargo containers from the mission

Here are some pictures from the current mission:


The full set with the characters rosters

The first moves

Artistic view of the police deployment

And the current status, where cops are not having any luck to stop the pirates

Even Motoko will need a repair  Shocked

Here the link to the AAR (Currently in progress).

Supporting Adventurer
scatterbrained genius

And when Eric eats a banana...

Offline Offline

Age: 36
Location: Vejle, Denmark
Posts: 3647

« Reply #1 on: April 20, 2017, 08:41:18 AM »

Gorgeous board you've got yourself there! One of the great things with 15mm is the size of the table and skirmish gaming is a joy at that scale too. Show more!

Supporting Adventurer

Offline Offline

Age: 38
Location: Spain
Posts: 11

« Reply #2 on: April 21, 2017, 02:47:27 PM »

Thank you! Yeah when the space is a problem, you can have hundreds of different themes and scenary using 15mm, for sure maybe the characters have not so much personality than 28mm, but as I live in a small flat, I can have from roman empire to future scifi in minitures stored in a few screw boxes.

Supporting Adventurer
galactic brain

Offline Offline

Age: 44
Location: Chicoutimi - Canada
Posts: 5216

« Reply #3 on: April 21, 2017, 03:03:37 PM »

Nice work! Using the Peter Pig modren US as "SWAT" (aka Star Cops) is a simple, yet clever idea Smiley
« Last Edit: April 24, 2017, 10:38:34 PM by Calimero » Logged
Pages: [1]   Go Up
Jump to:  

Related Topics
Subject Started by Replies Views Last post
My "Rogue Stars" people... My first Band (12/01/2017) Rogue Stars « 1 2 3 4 » Juan 46 5848 Last post January 17, 2017, 04:02:19 PM
by Mason
Rogue stars, Solo game and AAR Rogue Stars Berg 9 1207 Last post December 29, 2016, 09:56:45 PM
by zemjw
MOVED: Rogue stars, Solo game and AAR Future Wars Westfalia Chris 0 121 Last post December 28, 2016, 09:48:55 AM
by Westfalia Chris
Rogue Trader/Deadzone/Rogue Stars - Tomcat's Sci-Fi Shenanigans Future Wars « 1 2 3 » tomcat51 39 2107 Last post April 18, 2017, 04:44:19 PM
by Giger
Rogue stars pdf Rogue Stars Maspalio 2 420 Last post March 28, 2017, 02:35:51 PM
by Achilles
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
TinyPortal v0.9.8 © Bloc
Waltz design by IchBin

Valid XHTML 1.0! Valid CSS!
leftbottomborder   rightbottomborder