lefttop righttop
leftborder rightborder
leftborder
Welcome, Guest. Please login or register.
March 27, 2017, 06:42:53 AM

Login with username, password and session length
Recent
[Today at 06:36:08 AM]

[Today at 06:19:58 AM]

[Today at 06:00:09 AM]

[Today at 05:54:28 AM]

[Today at 05:29:25 AM]

[Today at 05:25:42 AM]

[Today at 05:21:41 AM]

[Today at 05:20:20 AM]

[Today at 05:08:14 AM]

[Today at 05:04:38 AM]
Pages: [1]   Go Down
Author Topic: "Victory Decision: Raid" needs your feedback and playtesting  (Read 649 times)
0 Members and 1 Guest are viewing this topic.
Agis
villainous mastermind
Moderator
scatterbrained genius




Offline Offline

Location: Berlin
Posts: 3825


WWW
« on: September 21, 2016, 05:37:49 PM »

Hi folks,

I am about to release my latest book.
Victory Decision: Raid - WWII Ultraskirmish.

The biggest difference: Each unit in “Victory Decision: Raid!” represents one individual infantry model. It is basically infantry squad vs infantry squad. Normal game would be 6-10 men per side. Maybe a light vehicle.
Most of the action of the platoon level Victory Decision is still there, but some abilities and actions work a bit different.
Absolutely new is the Infantry Unit Combat Status. It is just one additional level of detail but it changes the game a lot.
All test games has shown the same tactical depth but with much less minis.

As most of you know I am not only a gamer but also a very dedicated miniature painter. If you follow my website, you might have noticed weekly updates with newly painted minis.
Thus, I always wanted a ruleset that would give me the opportunity to play with almost any WW II miniature available and if possible with very few miniatures at one time. Quite often a new miniature company springs up with some very cool and well-designed minis which capture my eye. Wouldn't it be nice to just be able to play with these miniatures without having to learn yet another system dedicated directly to a miniatures line or to paint countless minis?   Wink

Now I need the help of 4-6 motivated LAFers with the final playtest.

I prefer English speaking LAFers with a background in my ViDe platoon level games.
If you are interested please drop me a PM.

All who helped will get a free pdf of the final product and will be mentioned in the rulebook.  Shocked Cool
Logged

cheers and keep on gaming, Agis - http://www.adpublishing.de
Pages: [1]   Go Up
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
AE Bounty battle report "Pirate Raid" Future Wars Ironworker 4 1799 Last post May 29, 2011, 10:27:46 AM
by Rob_bresnen
free Victory Decision Scenario "Airborne Assault" Victory Decision Agis 0 1006 Last post October 16, 2011, 03:16:45 PM
by Agis
Playtesting "This Is Not A Test" Post-Apocalyptic Tales Deathwing 2 718 Last post December 15, 2012, 12:27:03 AM
by Deathwing
Victory Decision- Future Combat - "Rival Species" 3rd example unit Future Wars Agis 10 1749 Last post March 25, 2014, 01:56:27 AM
by Doomsdave
Victory Decision: Future Combat "Rival Species" released Future Wars Agis 13 1662 Last post April 09, 2014, 10:10:00 AM
by Agis
rightborder
leftborder

Lead Adventure Forum Support:
please read first





Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
TinyPortal v0.9.8 © Bloc
Waltz design by IchBin
Valid XHTML 1.0! Valid CSS!
leftbottomborder   rightbottomborder