Thanks guys, much appreciated
. More new paintjobs will follow once we start out new campaign.
Speaking of which…time to get the ending of the Thaw of the Lich Lord! On to game 9…Thaw of the Lich Lord – The Bone Wheel
Now first of all, we didn’t have a suitable Bone Wheel or got one done. Would have love to, but we had no fast ideas. So instead we used my old Weathertop ruins as the Bone Wheel and covered the table with scenery…leading to the ruins covered with 6 treasures.
Count Dragos and his lackeys deployed in the lower left while the Elf Mage and his soldiers deployed in the upper right. It was an odd start as this would be the last game where we would fight against each other with these warbands! The Banshees were placed and we were ready.
We both started by peppering the Banshees with all magical ranged weapons we had (note: at the time we weren’t aware that magical bows/crossbows have no effect against Banshees…) and both were severely wounded fast. Dragos had a tricksy trick up his sleeve…he cast his newly studied Teleport spell and WOOSH teleported to the center, right next to a treasure!
I just did it because I wanted to try something different and bold. It felt good!
Dragos next used his magical powers to raise a fresh zombie from the snow (and yes, the one in the back crumbled into bits again). Dragos needed an undead mule for all this treasure. It would all be his…ALL HIS…ahum, right.
A race for the centre of the board followed. By then the Banshees had been obliterated into oblivion (they were no threat at all…). My forces swarmed the ruins and around it in an effort to overwhelm the Elfs. It seemed to work as my opponent had only few soldiers moving for the treasures. His Captain secured a treasure and moved back, as did his Thief.
My Tunnel Fighter had an awesome moment as he ran over the walkway and threw his Explosive Cocktail at three Elves, taking two out! Ha! The Treasure Hunter survived and tried to grab a treasure, but was assaulted by my hound. Get him boy!
The Hound snapped at the Elf and wounded him…almost taking the frustrated Elf out. By now the Elf Mage had also sustained some damage from casting spells.
My flanking force rumbled forwards, trying to harass his archers and mage. My Wizard spotted the Elf Barbarian and flung a Bone Dart at the Elf. The shot was true and the Barbarian went down in one shot. [insert evil laughter]
And then the Elfs had even more problems as three Amplipedes arrived at the scene! They slithered towards the Elf Archer who was close by. One was easy to dispatch, but three…?
In the center my Knight and Illusionary Knight also moved for the Elfs. By then my wounded Assassin and Bear had reached his lines, while his Archer and Templar hacked away at the Amplipedes. My archer peppered his lines, but without effect. In the ruines, the Zombie, Apprentice, Tunnel Fighter and Captain were hauling back the treasures.
Just when it seemed my Assassin proved to be in danger, Dragos magically ensnared the Skeleton which was under Elf control! Now it was the Assassin and a skeleton against an Archer and not my assassin going solo! In addition, the Elf Mage had trouble with the Knight facing off against him. Things were not looking good for the Elfs.
The Elfs decided enough was enough and made a tactical retreat, securing the two treasures they had. Dragos’ forces let them go and took pride in the four treasures they found. Good…Aftermath
Once again a strange game! It went really fast and was very one-sided. If I remember well only my Warhound was taken out, but he survived. I found several Grimoires but decided to store them. I upped my spells and we were ready for the last game.
In hindsight I think this scenario is too easy for warbands who made it this far as the Banshees were not that scary. The 6 treasures in the center were interesting…but if one side manages to dominate the game it can be rough on the other side. But still, we had fun. And that’s what it’s about eh.