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Author Topic: The LAF Games Workshop Discussion Thread  (Read 764995 times)
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Duncan McDane
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« Reply #6015 on: January 09, 2017, 10:41:36 PM »

It's a kit, not a model, at least that's how I look at it. Lots and lots of parts, a monopose and only a few options for head/weapon changes. You cannot bend it, like you can with metals, in order to get a slightly different, more natural look/pose unless you start very heavy converting, cutting and modelling. Not something I greatly enjoy doing while putting together a 50/60+ parts plastic kit. But, as always, to each his own, there's no right or wrong in the hobby, and I admire people greatly who can actually make something really personal, lifelike and unique out of it but again, it's not my cup of tea...
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« Reply #6016 on: January 10, 2017, 03:52:25 AM »

I feel like there's a 'Neo Baroque' thing going on in GW miniatures (and in some other aspects of pop culture as well).
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Belligerentparrot
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« Reply #6017 on: January 10, 2017, 09:29:48 AM »

I'm not going to buy one, but that Lord of Change is excellent - it is as though GW have finally worked out how to bring to life the idea behind the first LoC miniature.

(I say this as a die-hard Space Marine (2nd ed Epic) player. Greater daemons should be huuuuge).
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Momotaro
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« Reply #6018 on: January 10, 2017, 09:30:34 AM »

Not for me really, but a lovely model.  Reminds me a little of the description of Rumour in the Aeneid:

Rumour, compared with whom no other is as swift.
She flourishes by speed, and gains strength as she goes:
first limited by fear, she soon reaches into the sky,
walks on the ground, and hides her head in the clouds.
Earth, incited to anger against the gods, so they say,
bore her last, a monster, vast and terrible, fleet-winged
and swift-footed, sister to Coeus and Enceladus,
who for every feather on her body has as many
watchful eyes below (marvellous to tell), as many
tongues speaking, as many listening ears.
She flies, screeching, by night through the shadows
between earth and sky, never closing her eyelids
in sweet sleep: by day she sits on guard on tall roof-tops
or high towers, and scares great cities, as tenacious
of lies and evil, as she is messenger of truth.

Very Tzeentch!
« Last Edit: January 10, 2017, 01:09:08 PM by Momotaro » Logged
Hobgoblin
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« Reply #6019 on: January 10, 2017, 06:39:52 PM »

Not for me really, but a lovely model.  Reminds me a little of the description of Rumour in the Aeneid:

Rumour, compared with whom no other is as swift.
She flourishes by speed, and gains strength as she goes:
first limited by fear, she soon reaches into the sky,
walks on the ground, and hides her head in the clouds.
Earth, incited to anger against the gods, so they say,
bore her last, a monster, vast and terrible, fleet-winged
and swift-footed, sister to Coeus and Enceladus,
who for every feather on her body has as many
watchful eyes below (marvellous to tell), as many
tongues speaking, as many listening ears.
She flies, screeching, by night through the shadows
between earth and sky, never closing her eyelids
in sweet sleep: by day she sits on guard on tall roof-tops
or high towers, and scares great cities, as tenacious
of lies and evil, as she is messenger of truth.

Very Tzeentch!

Great comparison! (And it brings Higher Latin screeching back from the past ...)

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Momotaro
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« Reply #6020 on: January 10, 2017, 06:42:52 PM »

It's true!  Book IV was the set text for my Higher in 1985!

I'm sure whoever first designed the Lord of Change at GW knew their legends  Wink
« Last Edit: January 10, 2017, 07:37:36 PM by Momotaro » Logged
Hobgoblin
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« Reply #6021 on: January 10, 2017, 10:51:34 PM »

Yup, Book IV. Mine was 1990 ...
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matthais-mouse
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« Reply #6022 on: January 10, 2017, 11:59:10 PM »

What are people's thoughts on the new gangs of commorah game?

I'm not sure if I can link to it here, it is from the official warhammer community site you see...
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« Reply #6023 on: January 11, 2017, 12:10:28 AM »

What are people's thoughts on the new gangs of commorah game?

The consensus is that the card terrain is very lame, but the models included might be a 'relatively to GW standards' good value, depending on price.
If the rules are neat I may make spires that go down to the ground and create a plexiglas surface that sits on them so it feels like they're up high. I'm hoping it's fun.
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Elbows
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« Reply #6024 on: January 11, 2017, 12:28:21 AM »

Despite being a life-long Eldar player I've never liked anything Dark Eldar related so I just click away when I see it mentioned.  Is it just a $60 mini-game like Lost Patrol, etc?
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« Reply #6025 on: January 11, 2017, 04:28:21 AM »

I think it looks like GWs attempt to get in on the X wing style manoeuvre template game market.
They're playing to their strengths by using a part of their universe that fits and by having narrative campaigns rather than the lack of narrative leagues that X-wing works on.

I can see them using this as a rules feedback game for later skirmish games like the rereleased necromunda or mordheim equivalent.

I'll probably buy it because
A) I like the models.
B) I like games in the 40k universe that don't take an age to play
And C) staff discount so why the hell not?

The terrain is awful but I'm sure something that won't matter when i proxy in my own terrain.

All these little boxed games to seem to me to be the design teams way of testing the water and the new CEO's way of offering discounts without "cheapening the brand" which was always their line when it came to their prices.
It's a good thing I say.

It's a small release with a niche appeal, but that's awesome, it means we can expect alot more of these kind of tie on board games from GW in the future.
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« Reply #6026 on: January 11, 2017, 12:35:11 PM »

Have to see the contents of the box first. The setting sounds good to me, I probably will play it a few times but buy it myself is the next chapter ( not really a 40K fan, although I enjoyed Necromunda a lot ).
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6milPhil
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« Reply #6027 on: January 11, 2017, 09:17:03 PM »

Games Workshop has battled back from a tough 2015 to post much-improved figures for the second half of last year, with revenues soaring and pre-tax profit more than doubling.

The Nottingham-based company, which is known for its model figures, saw profit before tax leap to £13.8m in the six months to November 27, compared to £6.3m for the same period in 2015.

Games Workshop also saw revenues jump 28.2pc from £55.3m to £70.9m, with chief executive Kevin Rountree saying the business and the hobby is in “good shape”.

The company’s share price climbed nearly 5pc in early trading on Tuesday morning.

The retailer, which specialises in figurines of fantasy creatures such as aliens and goblins, exports to countries including Australia, Japan and the US.
Games Workshop revenues jumped from £55.3m to £70.9m
Games Workshop revenues jumped from £55.3m to £70.9m

After opening 17 stores (including relocations) and closing eight in the six-month period, it now has 460 shops across the world, including new stores in Singapore, Malaysia and Hong Kong.

The half-year results come after a challenging 2015, when it was hit by disappointing Christmas sales and a slowdown on the high street.

But the company announced in October that sales had been boosted by the weakening of the pound.

“Our business and hobby are in good shape,” said Mr Rountree. “We are pleased to report sales and profit growth in the period across all channels. The improvement was built on a considerable team effort across the business.”

He added: “The key priority in the period reported has been to give our store managers the appropriate product and sales support to help them recruit new customers, retain our existing customers and re-recruit lapsed customers. Recruiting new store managers remains a key area of focus.”

Games Workshop also sells its intellectual property to video game developers. Royalties from these sales more than doubled in the half year compared to the same period in 2015, from £1.5m to £3.3m.


via: http://www.telegraph.co.uk/business/2017/01/10/profits-soar-games-workshop-fantasy-model-retailer-battles-back/
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« Reply #6028 on: January 11, 2017, 09:58:35 PM »



Games Workshop also sells its intellectual property to video game developers. Royalties from these sales more than doubled in the half year compared to the same period in 2015, from £1.5m to £3.3m.


via: http://www.telegraph.co.uk/business/2017/01/10/profits-soar-games-workshop-fantasy-model-retailer-battles-back/

Well that is nice money for free for them (Yes, I know they had to develop a fan base originally, among other things, for this to happen so not technically free)
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thenamelessdead
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« Reply #6029 on: January 11, 2017, 10:26:15 PM »

The LoC is too busy but pretty decent. I still love the originals - time poring over the catalogue pages thinking about the head and body combinations was time well spent! I still have all except the KoS, which was 'borrowed' and never returned.

As for GW's financial performance - they have missed out on this for years for the simple fact that they were making nowhere near enough of their creative potential.
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