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Author Topic: How is Pike and Shot and Zombies?  (Read 30286 times)
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abdul666lw
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« Reply #90 on: April 11, 2012, 09:44:06 PM »

Still dreaming someone will use this set (or its brother Patriots & Loyalists & Zombies) to play Pride and Prejudice and Zombies by Barry Lyndon times*.

Fanmade trailers:
<a href="http://www.youtube.com/v/FVr_Whqd-jo&rel=1" target="_blank">http://www.youtube.com/v/FVr_Whqd-jo&rel=1</a>
<a href="http://www.youtube.com/v/j_gh-maRlw8&rel=1" target="_blank">http://www.youtube.com/v/j_gh-maRlw8&rel=1</a>
Official trailers for the prequel and sequel books:
<a href="http://www.youtube.com/v/S1JdPvyy93I&rel=1" target="_blank">http://www.youtube.com/v/S1JdPvyy93I&rel=1</a> (nice visual reference to the Little Riding Hood?)
<a href="http://www.youtube.com/v/IceJmiPKGXQ&rel=1" target="_blank">http://www.youtube.com/v/IceJmiPKGXQ&rel=1</a>
(for a dinosaur from the age of mechanical typewriters such as me, the very idea of video trailers for *books* is... odd)










*by Barry Lyndon times: because I prefer mid-18th C. fashion and uniforms over early 19th C. ones. Besides, while British High Society was already as proud as prejudiced,
 the choice of minis is so wider!
« Last Edit: April 29, 2012, 02:41:49 PM by abdul666lw » Logged

anevilgiraffe
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« Reply #91 on: April 16, 2012, 10:48:42 PM »

I'm assuming this is just zombies then? no other beasties in the rules?

http://www.lead-adventure.de/index.php?topic=30813.0
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Faber
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« Reply #92 on: April 17, 2012, 11:47:19 AM »

I'm assuming this is just zombies then? no other beasties in the rules?

http://www.lead-adventure.de/index.php?topic=30813.0

Only zeds. Various kind of zed but no demons. BTW your project is really cool and I think you could use your fantastic ghoul and inquisitor for this game Smiley
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Lowtardog
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« Reply #93 on: April 25, 2012, 12:17:17 PM »

@ AEG a nice little novel right up your street

http://www.amazon.co.uk/The-Devils-Plague-Tomes-Dead/dp/1905437412#reader_1905437412
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anevilgiraffe
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« Reply #94 on: June 17, 2012, 08:46:02 PM »


bit late checking this thread again, but thanks... got it for a penny plus postage Cheesy
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dexter
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« Reply #95 on: July 01, 2012, 12:13:14 AM »

Still dreaming someone will use this set (or its brother Patriots & Loyalists & Zombies) to play Pride and Prejudice and Zombies by Barry Lyndon times*.








THAt's the reason i bought these rules.

I'm still trying to find suitable figures for the Bennet sisters.
« Last Edit: July 02, 2012, 12:59:38 PM by dexter » Logged
Pappa Midnight
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« Reply #96 on: July 03, 2012, 05:49:18 PM »

I see a few of you have given these rules a whirl and was wondering if you thought armour was a bit too powerful?
My understanding is that a zombie only does 1d6 damage in close combat which has to at least equal the survivor's armour value to cause a scratch and beat it by 2 to cause an actual wound.
If a survivor is wearing a buff coat and breastplate that pushes their armour value to 8. This means that a roll of 10 with 1d6 is needed to cause a wound. Sure a critical hit adds an extra 1d6 to the damage BUT most survivors also have multiple wounds! This means that a reasonably well armoured character needs to be hit multiple times with critical hits to be killed by a zombie. ( shooting damage and close combat by a character using hand weapons seems ok due to the ability to do more than 1d6 damage). 
Plate armour is basically zombie proof.....!!!!

Any thoughts? Or am I reading the rules wrong?

PM
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Faber
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« Reply #97 on: July 03, 2012, 06:52:05 PM »

I see a few of you have given these rules a whirl and was wondering if you thought armour was a bit too powerful?
My understanding is that a zombie only does 1d6 damage in close combat which has to at least equal the survivor's armour value to cause a scratch and beat it by 2 to cause an actual wound.
If a survivor is wearing a buff coat and breastplate that pushes their armour value to 8. This means that a roll of 10 with 1d6 is needed to cause a wound. Sure a critical hit adds an extra 1d6 to the damage BUT most survivors also have multiple wounds! This means that a reasonably well armoured character needs to be hit multiple times with critical hits to be killed by a zombie. ( shooting damage and close combat by a character using hand weapons seems ok due to the ability to do more than 1d6 damage). 
Plate armour is basically zombie proof.....!!!!

Any thoughts? Or am I reading the rules wrong?

PM

Same question for me. And I'm still wondering how exactly to play the close combat phase. It isn't so clear in the rulebook.
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anevilgiraffe
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« Reply #98 on: July 03, 2012, 08:51:17 PM »

bit late checking this thread again, but thanks... got it for a penny plus postage Cheesy

hardly worth the penny....  Laugh
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seelowe41
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« Reply #99 on: July 29, 2012, 12:41:21 PM »

Guy's

We had another crack at PSZ over the weekend.
A full AAR can be found here.

http://dusttears.blogspot.co.uk/2012/07/elizabethan-zombie-wars-escape-from.html

No one in full plate sorry.

Cheers

Stu
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Member of the Wyvern Wargamers.
http://wyvernwargamers.org.uk/



Check out my Blog - http://dusttears.blogspot.co.uk/
Faber
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« Reply #100 on: July 29, 2012, 07:07:56 PM »

Guy's

We had another crack at PSZ over the weekend.
A full AAR can be found here.

http://dusttears.blogspot.co.uk/2012/07/elizabethan-zombie-wars-escape-from.html

No one in full plate sorry.

Cheers

Stu

Fabolous report!  Love
A real pleasure to read. Thanks for sharing! Wink
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aggro84
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« Reply #101 on: July 30, 2012, 03:52:59 AM »

Guy's

We had another crack at PSZ over the weekend.
A full AAR can be found here.

http://dusttears.blogspot.co.uk/2012/07/elizabethan-zombie-wars-escape-from.html

No one in full plate sorry.

Cheers

Stu

So the rules sound like they are very questionable. But that was a kick ass bat rep!  Love
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abdul666lw
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« Reply #102 on: January 11, 2013, 09:22:15 PM »

This Indiegogo brought  back memories of this topic: The Curse of The Buxom Strumpet  'a 18th century romantic zombie comedy' (IMDb summary ) .
[the Buxom Stumpet is a *ship* Wink]
<a href="http://vimeo.com/moogaloop.swf?clip_id=27121658&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=27121658&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>
('scenes' begin at 158 s.)



Now, Pirettes 'the movie that never was' has yet to materialize, so what about combining the two? Shocked


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Yuber Okami
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« Reply #103 on: October 22, 2013, 11:08:38 PM »

Any hints on how many zeds are needed to play the average game?
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Skrapwelder
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« Reply #104 on: October 22, 2013, 11:18:51 PM »

Per the games suggestions: 2 zombies for each Survivor on the board at the start of the game and then at least one arrival point somewhere on the board that will generate a maximum of 4- 6 zombies per turn depending on how many survivors you start with.

One to three arrival points seems to be the suggested setup so you could need as many as 20 - 30 zombies to cover all your bases.
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